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Learning-Based Logic Model
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Learning Based After-School Program Logic Model.

Goals

Improve the academic & social development and performance of at-risk students by leveraging the sports platform as the attractor.

Inputs

  • Program staff
  • Funding
  • School, business, and community partners

Outputs

Activities:

  • Academic development
  • Character and Civic development
  • Sports and Recreation development

Target Population:
Children in communities that have been classified as “at risk for academic failure” based on family income, abnormal behavior, and poor school performance.

Outcomes

Short-Term:

  • Greater interest in education and broad-based learning

Intermediate:

  • Improved academic grades and test scores

Long-Term:

  • Higher graduation & college attendance rates and program members have become a contributing member to their community.

Performance Measures

Measures of effort:

  •  Program aligns with the objective of the school district to meet student needs
  • Number of youth served in the program
  • Number of program sessions held
  •  Level of youth, parent, and stakeholder satisfaction with the program

Measures of effect:

  • Changes in participants’ school attendance, behavior, and academic grades
  • Graduation rates
  • College attendance rates

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